Skip to main content

Search site

Find podcasts, news, articles, webinars, and contributors in one search.

The State Of Play In Spatial Computing/XR In 2024

Source: Medium

Found this useful? Share it with your network

Spatial Computing/XR devices like Apple Vision Pro, Meta Quest 3, Magic Leap 2, Varjo XR-4, and Brilliant Labs Frame are defining 2024 as a significant year in this technology field, each reaching towards what could be the 'XR Infinity' design where a device's weight, field of view, resolution, AI capabilities etc. optimize user experience. XR Infinity systems are predicted to materialize from 2028 to 2035, marking the Apollo phase of Spatial Computing/XR. Current heavier devices improve VR display but may cause user fatigue, with an ideal device weighing 200-300g. True AR Spatial Computing, a device blending digital and physical world, is still pursued in devices like Magic Leap 2 and the super light Brilliant Labs Frame, which work towards the end goal of XR Infinity.

Read Full Article

Opens on Medium